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Age of wonders 4 test
Age of wonders 4 test












age of wonders 4 test age of wonders 4 test age of wonders 4 test

You're not going to get the sort of wild variety that you'll see in, say, Amplitude's Endless series, where each faction has dramatically different, bespoke playstyles with unique systems at their disposal. In the early game in particular, you won't notice a whole lot of difference between your industrious goblins or sinister mole-people. The downside of this style of empire creation is that, while some of the choices you make can have a big impact, a lot of it is highly situational or under the hood, or more flavourful than practical. Your long-term goal might be to transform your empire's citizens into undead monstrosities themselves. Rulers, and the heroes you'll recruit later, represent the most powerful units in the game, and while they can benefit your empire by governing cities, where they really shine is in the tactical battles. Initially you're just selecting their physical appearance and starting weapons, but over the course of the game you'll find plenty of new gear and XP to bolster their power. If you pick a mortal champion it will be from the same species you just created, while Wizard Kings can be from any species. Nearly as important is the creation of your ruler.














Age of wonders 4 test