

I guess it's possible what you mentioned but, this will probably require some code changes (which is completely outside my area of expertise). Then there was also the one you're referring to, which had the music on the CD ROM as red book audio. I think you get the idea.Īs I recall, there was a collector's CD ROM which just stored the original recordings in a wave format on the CD (albeit, at a very low quality, which made the music playback sound very poor). which was neat but was not iMUSE, is there anyway to retrofit iMUSE into the newer series, I think it's pretty much the same game but with better graphics and a windows interface. Talking about redbook audio, do you remember X-Wing collector series for windows 95 which had upgraded graphics but the music was the original score of the movies etc. Never played the game but I heard that the music score was superb, so I though I'd give it a try with some of my MIDI synths, oh well it was the end of an era for midi fans and something good for those who hated it. It even included some nice CD covers that one could print out.

In the early 2000's, the entire soundtrack audio CD and another fan made game soundtrack were available for download in mp3 format. Since I liked the soundtrack so much, I tried to obtain one of these CD's but, it was already out of print. Lucasarts even released a separate soundtrack audio CD for The Dig, which is something I read somewhere about 4 years after the game was released.

I know that, for the Dig, there is a utility that enables you to extract the audio (music) from these "container" files but, it is my understanding this utility can also extract audio tracks from other Lucasarts games. The audio tracks (music) are actually stored in a special "container" format on the CD (they are not genuine CD audio tracks). Jesolo wrote: Just as a matter of interest.
